

You have to use your environment to the fullest while remaining undetected. Sneaking along walls alters the camera angle to give another view of your targets. There is a first person view to scope your environment and reveal enemy patrol patterns. If the enemy doesn’t come into view, its because you’re still hidden. Enemies will usually come into view so you’re not firing blindly. The limited camera can be frustrating in some situations, but the game is designed around that limit. A decade away from that revisit, I don’t miss the 1 st person mode anymore. At the time, the shooting felt too limited. I recall revisiting it after playing MGS3: Snake Eater and being frustrated by the lack of 1 st person gun play. Metal Gear Solid plays better than I expected. Spread over two days it was a quick play, but what a great ride. Unlike Resident Evil, I decided to finish Metal Gear Solid.

In three hours, I just finished fighting Psycho Mantis and I’m approaching a scene where Sniper Wolf injures Meryl. That tends to happen after two decades, but I genuinely thought I remembered the game better than that. I forgot most of the details in Metal Gear Solid. I’m excited to wash that strange experience away and see how Metal Gear Solid holds up today. Many reviews talk about changes to the story that create an over the top 80s action flick tone. Reading reviews online that’s not just my impression. I played the GameCube remake, Twin Snakes, but didn’t finish it. Now I need to re-experience the game for the first time in 15 years. It firmly has its place on this top 10 list. People still talk about MGS as the best game on the PlayStation. The game play, the graphics, the music, the acting, the story, they all blew my mind.
#METAL GEAR SOLID GROUND ZEROES CLASSIC SNAKE SERIES#
My love for the series tapered off over time, but I can’t deny how impactful MGS was back in 1998. I loved MGS 1-3, liked MGS4, and dabbled in MGS5: Ground Zeroes. I researched the heck out of it online in the days before Google.

Sadly, there is no option to save Sniper Wolf. Listening to her story, you wondered if there had been a peaceful way to resolve your conflict rather than killing her. She shares her history as she lays dying on the snow-covered ground. Sniper Wolf is perhaps the best example of this in the entire game. They aren’t cannon fodder they have personality, history and emotions. Before MGS, you would kill the boss are move on, but here they have something to say as they die. Raven’s fight in the tank is memorable, but feeling for him as a character is what I remember being most awed by. Playing Metal Gear Solid was an experience like no other. There was no surprise left in that beginning, but the rest of the game had more than enough to make up for it. By the time MGS launched, we had the opening segment memorized. That brief glimpse into the most anticipated PlayStation game of 1998 blew my mind.Īll of my friends bought the Official PlayStation magazine just to play this demo, and all of played it dozens of times. Snake surfaces from the water, sneaks to the elevator and dodges guards until he enters the air ducts of the secret military compound. The demo covered the opening segment infiltrating Shadow Moses Island. Metal Gear Solid first came to Canada in the form of a demo disc. Each gets a minimum of 3 hours of game play before I compare how I remember the game and how it plays now. After the announcement of the PlayStation Classic I decided to look back at my personal Top 10 PlayStation games to see if they hold up.
